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Baldur’s Gate 3 Ability Scores Explained – Modifiers, Proficiency, Saving, and More

Baldur’s Gate 3 is the latest role-playing game developed by none other than Dice and published by Larian Studios. If you are new to the game or genre like this, then you are basically going to have a ton of trouble understanding things around. Don’t worry, here we have our Baldur’s Gate 3 Ability Scores Explanation Guide, where we delve deep into the mechanics of Modifiers, Proficiency, Saving, and More.

Baldur's Gate 3 Ability Scores Explained - Modifiers, Proficiency, Saving, and More

More BG3 Content Below;

About Baldur’s Gate 3 (BG3)

Baldur’s Gate 3 is the latest and greatest in Baldur’s Gate series, being the successor to the decades-old Baldur’s Gate. The game is a classic RPS that you can enjoy with your friends or control multiple characters yourself.

Being quite like any other MMORPG, you have various classes, archetypes, and then that fantasy mixed onto them. Each one you choose will pave a different path onwards that you can enjoy with those crispy, jaw-dropping cinematics.

There is that main quest that slowly gets you around and furthers the side quests to help you stay in touch with your spiritual side as well. First of all, you start off as the main character, who is also termed as the Origin Character, having his/her very own unique background and story, also dialogues and cinematics.

Now, as you proceed with the game, you will find your character becoming stronger with those levels, equipment, skills, and special abilities. Yes, you are also further delving deep into the story of Baldur’s Gate 3 as well.

Now the fun part begins with the Combat or Fighting Mechanics of the game. There is a ton of complexity here, just like other role-playing Legendary Games including Pathfinder, as well as your favorite DnD (Dungeon and Dragons).

You get your own turn that you have to utilize and each step you take onwards will pave a different path for you or your characters. All the Turn-Based games are heavily dependent on the decisions you are going to take, including your path, present and future, and that makes them so much more complex or fun.

Finally, there is a whole villain arc as well, where you get to experience the villain’s history. You get to slowly progress and fight her/him in the game.

Baldur’s Gate 3 Ability Score

After you are done creating your character, including the race and the class, then you are introduced to the Ability Scores. These are the essentials that make a difference in the game for good.

Each Ability Score basically does different things for you. But it does depend heavily on the class you chose to create your very own character in the game.

So, Ability Scores in Baldur’s Gate 3 range from 1 to 20. While 1 is the lowest and 20 is the highest, 10 or 11 is considered the average human being. Every 2 points above 10, meaning 12, 14, 16, 18, and finally 20, you will be getting plus 1 to the modifier for that Ability Score.

If you drop below 10, you start getting penalties for that modifier. What are modifiers, you might ask?

Baldur’s Gate 3 Modifiers

These are essentials related to the Ability Scores, used for relevant skills, saving, throws, and so on. You will get to understand them as you proceed in the game. Furthermore, these Modifiers are used to modify various roles based on the Ability Scores.

If you want to make a Strength-Based Attack using the Strength Modifier in appropriate places is the right thing to go for.

  • Strength is most of your melee weapons, including your carry capability, athleticism, and movement.
  • Dexterity is for the finessed-based weapons on top of ranged attacks. It further includes lock picking, stealth, bonus to initiative, and armor class. You will also move earlier in turn-based combat.
  • Constitution indicates the general health of your character in the game. It affects hit point maximum, spell casting, concentration checks, and so on.
  • Mental Attribute Intelligence indicates recalling, learning, nature, and investigation, and it is also a spell-casting ability for wizards.
  • Wisdom is the reflection of perceptiveness, natural intuition, and understanding of things. Specifically, it is for the saving throws and spells casting for clerics, druids, and rangers.
  • Charisma is the direct relation of your personality, confidence, and eloquence, and is termed a commanding aura. You can better lie to people, intimidate them, and spell casting ability for Paladins, Sorcerers, Warlocks, and Bards


Baldur's Gate 3 Ability Scores Explained - Modifiers, Proficiency, Saving, and More

Proficiencies and Savings BG3

Proficiency is the mechanism in the game that indicates the factor of what your character knows how to do and what to do extremely well than others. It is reflected through the Proficiency Bonus.

It will start as a Plus +2 Bonus and then after every 4 Levels, it increases by One. At Level 5, it becomes Plus +3, and at Level 9, it becomes Plus +4. Having a Level cap of 12, this is the highest you can go with the Proficiency Bonus in Baldur’s Gate 3.

Now, considering the Ability Scores, certain classes will be proficient with various throws from those ability scores. But, in every form or shape, saving throws in particular.

Every skill is already using that ability score as the base modifier so the skill you are proficient in will give you a little bit extra on top. In simple words, saving throws proficiency is for saving throws, and so on. In return, you will have much more resistance against spells or effects that can harm your character otherwise.

  • Just like that if you are proficient with the weapon you are using, then you can add a proficiency bonus to that on top.
  • When it comes to your armor, it will allow you to use that armor without taking a penalty instead of giving you a bonus.
  • If the spellcaster isn’t proficient in their spells, they can’t cast that spell, which is something to look out for as well.

Therefore, you need to use the equipment you are proficient in, limiting your equipment altogether. This also doesn’t mean you can’t use the things in which you are not proficient, but they are not usually recommended.

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