The gaming world was set ablaze with anticipation when Bethesda announced Starfield, a spacefaring epic promising to be the studio’s magnum opus. With the weight of enormous expectations and a legacy of beloved titles like The Elder Scrolls and Fallout, Starfield bore the burden of enormous hype. Now that it’s finally here, the question on everyone’s mind is whether it lived up to that hype.
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Did Starfield Really Live up to Hype?
Starfield, an eagerly anticipated expansive realm of role-playing adventure, emerges as the brainchild of Bethesda Game Studios and the brainchild of Bethesda Softworks. The grand unveiling of this gaming masterpiece was set to grace our screens on September 6, 2023, primed for a release on the Microsoft Windows platform as well as the esteemed Xbox Series X/S. Just recently, the curtain was lifted on the early access phase and the official version of Starfield.
Bethesda, renowned for its immersive storytelling and expansive worlds, knew how to stoke the fires of excitement. The studio masterfully manufactured hype with teaser trailers, cryptic messages, and the ever-charming Todd Howard. They promised a universe where players could chart their own course among the stars, a concept that had long been a dream for many gamers.
Starfield’s early access has been out for a few days, and the question is, does it live up to the hype? Now the official version has been released too. Keep reading this article on Did Starfield Really Live up to Hype to learn this and more.
Starfield and it’s Hype
Bethesda’s newest space-themed RPG was first announced in 2018 and was in production years before that. So it’s safe to say there are a lot of expectations associated with the game, with many fans wondering if it would actually be able to live up to the hype.
It’s true that massive hype often leads to massive disappointment, since the expectations simply aren’t realistic. But is that the case with Starfield? Let’s see what fans like and dislike about the game so far.
What Fans Like
Lots to Do
Starfield has a lot, and we mean a lot, of content. With a thousand planets to explore and tons of side quests, you can spend hours on the game without even touching the main storyline.
The game gives you tons of freedom to decide what you want to do. So you can run cargo and passengers, become a bounty Hunter, or just spend your time building stuff. The choice is yours. There are also faction missions which make your experience a lot more unique and interesting.
While expected of an RPG, it’s still cool that Bethesda lets you customize everything about your character. From changing hair colors to cheekbone shapes, there is nothing you can’t do.
You also get to choose traits for your character which are unique in that they have both negative and positive aspects. And of course your character background determines what you do, where you are from etc. These choices affect both the game’s storyline and dialogue options.
This one has mixed reviews. Some fans are okay with or even like the gunplay while others complain it’s too bullet-spongy. The combat is similar to Fallout 4 with a twist. You can upgrade guns at workbenches and even fight in zero gravity where you can flip landmines at your enemies like a Frisbee. Pretty neat, no?
And if you’re not a fan of Starfield’s gunplay, don’t lose hope just yet. Thankfully, this is something modders can take care of.
Fans loved that they could build their ship from scratch instead of being limited to pre-existing models. And these ships can get quite expensive, so there’s an element of working really hard for something you really want. Which is very rewarding.
Almost No Bugs
Bethesda is notorious for having a ton of bugs in their games, but Starfield seems to be doing pretty good in that regard. The game has little to no bugs when run on an SSD, which really shows the time and care the developers put into it.
Of course, some fans missed the memo about the SSD and installed the game on their hard drives instead. This leads to tons of bugs and glitches.
What Fans Dislike
Some fans argue that the game had a somewhat slow start, which doesn’t really immerse you into the game and its world the way it could have. Now, this is affected by the background you choose when creating your character. But the developers could definitely have made the start more impactful.
This is something a lot of fans had issues with. Called Digipicking, the game’s lockpicking system is tedious and time-consuming. And most of the time, the effort it takes doesn’t match the reward.
Unfortunately, the space travel in the game does not live up to the hype. Which is mainly because it isn’t space travel at all. You cannot seamlessly approach and land on a plant. Instead, you select where you want to go on a map and essentially fast travel there, with a bunch of cutscenes and loading screens in between.
Much like space travel, Starfield’s space combat also failed to live up to the hype. The ship customization is great, but the combat is just flying around and shooting. You can dock on and take over other ships. But the combat itself is nothing to write home about.
Once you’re on the ground, there are no in-game maps. This means there is no way to know where you are in a city or where a particular building is, making navigation a challenge. And sure, this does force you to explore a lot more. But having to use your hand scanner to know where to go for next when doing quests can become tedious really quickly.
Fortunately, this is something modders can fix, so keep an eye out for that.
Lots of Loading Screens
Some fans aren’t happy with the amount of loading screens the game has. Of course, in a game as big as Starfield, loading screens are a necessity. But there are instances where the loading screens seemed unnecessary.
For example, you see loading screens when you take elevators through New Atlantis. But not when you just travel on foot.
Confusing Space System
With a thousand planets, the space system or world map was bound to be a bit confusing. But some fans complain that it’s more complicated than it needs to be. There are a lot of submenus which can be difficult to navigate when you’re looking for specific planets in different star systems.
Overall, Starfield seems to be a pretty good game, with most fans rating it a 9 or 8.5 out of 10. Of course, if you go into it thinking the game is going to do something that’s never been done before, you’re going to be disappointed.
But if you keep your expectations realistic, you’re going to get an enjoyable Bethesda game that you can easily spend hours playing. And that’s all on, Did Starfield Really Live up to Hype? Until next time, folks!