Recently, there has been a fix where you have to exchange the new oodle decompression library and put in an old one. Players reported that The Last of Us Part 1 PC Shader Compilation Fixed itself with this method. The Iron Galaxy messed up here and you can actually do it yourself. Here’s How to do it using the old oodle decompression library.
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What’s the issue with the oodle Version?
Some hardcore players reported that the issues with Shader Compilation and Loading are because of an oodle version. Previously, the PC Port Iron Galaxy used (version 2.9.6) was known to have a ton of issues, specifically related to the shaders.
The previous build, known as the oodle Version 2.9.5 didn’t have such issues. You can basically use that to Fix the Shader Compilation Issue in the game. Don’t know how? We will show you.
How to use the oodle decompression library to fix the Last of Us Part 1 PC Shader Compilation
- You just have to download the oodle Version 2.9.5 from here
- Put it in a safe location
- Extract the files
- Check the instruction to place the file
- Copy them
- Paste it at that location
Restart your PC and that’s it!
So that’s How to use the oodle decompression library to fix the Last of Us Part 1 PC Shader Compilation. Pretty simple, you just have to get the files from the Nexus Mods and put them at the location instructed.