How to Fix The Last of Us Part 1 Items and Materials not Appearing in Inventory

The Last of Us Part 1 Upcoming Patch will Fix Building Shaders Issue

A broken glass can be fixed but cracks remain...
A broken glass can be fixed but cracks remain...

Naughty Dogs really were naughty for choosing PC Port Iron Galaxy. The records weren’t quite good before and the gaming community already knew things are going to mess up… it’s just that they didn’t know how much. The Shader Issue was the king of all bugs, issues, and glitches in the game and there isn’t a credible way to fix that. Don’t worry that is going to change now because the Last of Us Part 1 Upcoming Patch will Fix Building Shaders issues immediately. More on the Patch v1.0.1.6 below…

What’s Naughty Dog doing?

Soon after the horrible release of The Last of Us Part 1 on PC, Naughty Dog went on a hard work streak, fixing one problem after another. Steam also removed the Developers Banner of Iron Galaxy, followed by a slap from Naughty Dog as well.

The Last of Us got a rating of 38 percent positive reviews out of 100 percent. Meaning if you were to rate the game out of 10, it would be 3.8 or 4, if you are a bit soft on the inside.

What’re the Issues?

The question should be, what aren’t the problems here in the game? For the most part, there is a Poor Port, resulting in Shaders Building up glitching the game, bugging it out, destroying its graphics, and making it exceptionally hard to move around.

Even players with 4090 are crying for their rig and that answers the question in itself.

Naughty Dog Released a New Hotfix for The Last of Us Part 1 v1.0.1.6

Just like we mentioned before that Naughty Dog is working hard. The Last of Us Part 1 Upcoming Patch v1.0.1.6, will Fix Building Shaders Issue, solving the memory, as well as the performance issues of the game.

They even went ahead and made the tools better for the developers to identify the issues and track them to work later on as a patch. There is a dedicated known issue on the Naughty Dog official site which is going to keep us updated on these issues and when they will be fixed.

What will be fixed through the new Hotfix?

It is aimed around;

  • Memory Leak as well as VRAM issues
  • Shaders Building Issue or Taking too long to load
  • The booting issue even with minimum or recommended requirements fulfill

Last of Us Part 1 Upcoming Patch Notes PC v1.0.1.6

The details of the Last of Us Part 1 PC v1.0.1.6 Upcoming Patch Notes are;

  • PSO Cache size is decreased and it will enable the game to reduce its requirements related to memory. The “Out of Memory” crashes will be minimized or fixed.
  • Diagnostics Tool for Developers to track and rectify the problems.
  • Animation Streaming Memory is enhanced. It will increase the performance of the cinematics, as well as gameplay.
  • “Crash on Boot” especially for the save files is going to get fixed.

Conclusion

So Naughty Dog finally noticed the bad reviews and the infamous poor optimization of the game. It is actually not their fault if you want us to be honest here. It’s just that they gave the PC Port Iron Galaxy a chance and the gaming community already know it was going to be a disaster. Naughty Dog announced that The Last of Us Part 1 Upcoming Patch will Fix Building Shaders Issue. The new hotfix or Patch is v1.0.1.6 with a ton of focus on the improvements, especially related to Memory, VRAM, and Shaders.

Dawer Iqbal
Passionate Computer Engineer with 5+ years of experience in Professional Content Writing and Gaming Blogging. CTO at ThePantherTech.com, always exploring the latest tech advancements and enjoying gaming in my free time.